![]() ![]() If you’re working with an IDE or editor that doesn’t offer plugins or additional libraries, you might find yourself limited in what you can do. At some point, you might need to add a feature to your tool of choice. Plugins and Libraries: You might also want to consider which IDEs and editors are extendable with plugins and/or libraries.You’ll want to make sure to find an IDE or editor that’s available to the operating system you use. Although Swift is used for the Apple ecosystem, it doesn’t mean you are relegated to only developing on macOS. Operating System: The operating system you use will also be a factor in your selection.If you have a tendency to want to alter the tools you use, open-source is the way to go. Open- or Closed-Source: You might also consider whether a tool is open-source or not.If budget is a problem, you might only look at the free options. There are both free and paid IDEs and editors available. Single Tool or Multiple Tools: Are you looking for a single tool to help you write code or a platform that will help you from start to finish? Your company or team may already have a build/test/deploy platform, so you might only have the option to choose the right editor that meets your needs.How do you choose the right IDE or editor or IDE for Swift? Here’s a list of things to consider: How to Choose the Right IDE or Code Editor for Swift ![]() So, an editor makes it possible for you to write code and an IDE makes it possible for you to write, compile, debug, test, and run your code. An IDE, on the other hand, can contain a host of features that are built in to help you create an entire development workflow. You may be asking yourself what exactly is the difference between an editor and an IDE? Simply put, an editor is a tool with a single purpose, to help you write code. ![]() Where editors make it possible to write your code, they are limited in what they can do beyond that singular function. One thing to keep in mind, however, is that the difference between an editor and an IDE is considerable. Local build automation – this makes it possible to use repeatable development tasks such as compilation, testing, and debugging).Refactoring support – this goes a long way to help make your code more efficient without changing core functionality.Intelligent code completion – this makes it even easier to write because the IDE will auto-complete certain parts of your code (such as closing tags).Syntax highlighting – this makes certain your code is seen with different colors used as cues to make it more readable and give you instant feedback on what you’ve created (especially if you’ve injected errors).Code editing automation – this can help ensure you’re following the rules for the Swift language and can automatically write certain portions of your code.Ultimately, however, it’s important that you understand the benefits of using a good IDE or text editor, which include: Although you might find a baseline of features in most of the Swift IDEs and text editors, some offer additional features, have a better-designed UI, or may only be available for a specific operating system. You might be asking yourself, Why? Aren’t all IDEs and text editors created equal? Not even remotely. Why Choosing The Right Integrated Development Environment is Important But which is right for you? Let’s take a look at some of the more important Swift IDEs and text editors available so you can decide which tool is best suited for your style of development and your workflow. Fortunately, there are plenty of options available. Which tools? For most developers, that means either a full-blown IDE or a solid text editor built with programming in mind. And whether you work for one of the many Swift services or a Swift development company, you will need to have the right tools to make developing with Swift easier. Because Apple products are so dominant in many markets, the rise of Swift has been phenomenal and has led to a number of top/best Swift IDE products finding their way to market. Swift is a programming language created by Apple and used for building iOS, macOS, Apple TV, and Apple Watch apps.
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